/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 *
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.network.clientpackets;

import net.sf.l2j.Config;
import net.sf.l2j.gameserver.GmListTable;
import net.sf.l2j.gameserver.instancemanager.PetitionManager;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.network.SystemMessageId;
import net.sf.l2j.gameserver.network.serverpackets.CreatureSay;
import net.sf.l2j.gameserver.network.serverpackets.SystemMessage;

/**
 * <p>
 * Format: (c) d
 * <ul>
 * <li>d: Unknown</li>
 * </ul>
 * </p>
 * 
 * @author -Wooden-, TempyIncursion
 */
public final class RequestPetitionCancel extends L2GameClientPacket {
	private static final String _C__80_REQUEST_PETITIONCANCEL = "[C] 80 RequestPetitionCancel";

	// private int _unknown;
	@Override
	protected void readImpl() {
		// _unknown = readD(); This is pretty much a trigger packet.
	}

	@Override
	protected void runImpl() {
		L2PcInstance activeChar = getClient().getActiveChar();
		if (activeChar == null)
			return;
		if (PetitionManager.getInstance().isPlayerInConsultation(activeChar)) {
			if (activeChar.isGM())
				PetitionManager.getInstance().endActivePetition(activeChar);
			else
				activeChar.sendPacket(new SystemMessage(
						SystemMessageId.PETITION_UNDER_PROCESS));
		} else if (PetitionManager.getInstance().isPlayerPetitionPending(
				activeChar)) {
			if (PetitionManager.getInstance().cancelActivePetition(activeChar)) {
				int numRemaining = Config.MAX_PETITIONS_PER_PLAYER
						- PetitionManager.getInstance()
								.getPlayerTotalPetitionCount(activeChar);
				SystemMessage sm = new SystemMessage(
						SystemMessageId.PETITION_CANCELED_SUBMIT_S1_MORE_TODAY);
				sm.addString(String.valueOf(numRemaining));
				activeChar.sendPacket(sm);
				sm = null;
				// Notify all GMs that the player's pending petition has
				// been cancelled.
				String msgContent = activeChar.getName()
						+ " has canceled a pending petition.";
				GmListTable.broadcastToGMs(new CreatureSay(activeChar
						.getObjectId(), 17, "Petition System", msgContent));
			} else
				activeChar.sendPacket(new SystemMessage(
						SystemMessageId.FAILED_CANCEL_PETITION_TRY_LATER));
		} else
			activeChar.sendPacket(new SystemMessage(
					SystemMessageId.PETITION_NOT_SUBMITTED));
	}

	/*
	 * (non-Javadoc)
	 * 
	 * @see net.sf.l2j.gameserver.BasePacket#getType()
	 */
	@Override
	public String getType() {
		return _C__80_REQUEST_PETITIONCANCEL;
	}
}
